Арканоид на Паскале
p; y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
end;
#13:exit;
end;
until false;
end;
procedure livs(var liv:byte;score:integer);
var s2:string;
begin
dec(liv);
naverhu_liv(liv);
if liv=0 then
begin
ochki(score);
s2:='You have lost !';
zastavka(s2);
closegraph;
halt;
end;
end;
procedure perehod_level(const numbering:byte);
var i,j:30..330;
s:string;
begin
str(numbering,s);
s:='level '+s;
cleardevice;
setcolor(14);
settextstyle(4{GothicFont},horizdir,5);
settextjustify(1,1);
outtextxy(getmaxx div 2, getmaxy div 2, s);
i:=30;
j:=280;
{while (i<>330) and (j<>30) do
begin
sound(i);
delay(100);
sound(j);
delay(100);
inc(i);
dec(j);
end;
nosound;}
delay(5000);
end;
procedure planka_sharik(koeff:byte);
var x1,y1,x2,y2,x,y:integer;
begin
{планка посередине}
setcolor(13);
setfillstyle(6,13);
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
{шарик над планкой}
x:=getmaxx div 2;
y:=getmaxy-shir-radius-1;
setcolor(10);
circle(x,y,radius);
end;
procedure musik;
begin
{sound(460);
delay(130);
nosound;}
end;
procedure izchez_vv_niz(var dy:t_dx_dy;x,y,i:t_kubik;var a:t_arr;var
kol_kub:kol_kubik;var score:integer);
var p:-3..494;
begin
p:=i-36;
while (i>=p) and not((y-radius+1=a[i+1]) or (y+radius-1=a[i+1]-20)) do
dec(i,2);
if i<0 then inc(i,2);
if (y-radius+1=a[i+1]) or (y+radius-1=a[i+1]-20) then
begin
setcolor(0);
setfillstyle(1,0);
bar3d(a[i],a[i+1],a[i]+48,a[i+1]-20,0,false);
musik;
a[i]:=0;
a[i+1]:=0;
dy:=-dy;
dec(kol_kub);
naverhu_kubiki(kol_kub,score);
end;
end;
procedure bok_bok(var dx:t_dx_dy;x,y:t_kubik;var a:t_arr;var
kol_kub:kol_kubik;var score:integer);
var i:1..496;
begin
i:=1;
while i<=493 do
begin
if ((x+radius-1=a[i]) and (ya[i+1]-20)) or
((x-radius+1=a[i]+48) and (ya[i+1]-20)) then
begin
setcolor(0);
setfillstyle(1,0);
bar3d(a[i],a[i+1],a[i]+48,a[i+1]-20,0,false);
musik;
a[i]:=0;
a[i+1]:=0;
dx:=-dx;
dec(kol_kub);
musik;
naverhu_kubiki(kol_kub,score);
exit;
end;
inc(i,2);
end;
end;
procedure death;
var i:30..800;
begin
i:=800;
{while i<>30 do
begin
sound(i);
delay(10);
dec(i);
end;
nosound;}
end;
procedure zapis(const xs,ys:t_kubik;i:t_kubik;var a:t_arr);
begin
while a[i]<>0 do
inc(i,2);
a[i]:=xs;
a[i+1]:=ys;
end;
procedure level(var a:t_arr;const numbering:byte;var kol_kub:kol_kubik);
var xs,ys,i:t_kubik;
f:text;
color,pattern:byte;
number:string;
begin
for i:=1 to 494 do
a[i]:=0;
str(numbering,number);
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